This is where an individual instance of the genetic algorithm is displayed. The algorithm was run on the board shown below with the parameters indicated in the table. You can view the final result using the controls below the board.
The solution generated uses the smart idea of treating each edge identically, by using both "jump" and "forward" at each square.
Algorithm Parameters
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Board: Jumping and WalkingStatistics
Out of 3514000000 randomly generated programs, none of them were solutions for this board,
but an average of 0.728114 targets were lit.
Description
This board presents the challenge of handling two sequences of targets which require different commands for movement (jumping and walking) but are otherwise identical.
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Click on any row to load it into the viewer
Generations | Lit | Commands |
11944 | 27 | 115 |
10855 | 27 | 116 |
10610 | 27 | 121 |
10439 | 27 | 128 |
10314 | 27 | 147 |
10260 | 27 | 148 |
10186 | 27 | 154 |
8450 | 27 | 156 |
8157 | 27 | 188 |
6842 | 27 | 200 |
6262 | 27 | 207 |
3987 | 26 | 148 |
3721 | 25 | 178 |
2407 | 24 | 172 |
2162 | 23 | 124 |
2111 | 22 | 142 |
1427 | 21 | 161 |
1418 | 19 | 128 |
1386 | 18 | 123 |
1205 | 16 | 117 |
1174 | 12 | 163 |
541 | 11 | 87 |
338 | 10 | 82 |
295 | 8 | 86 |
13 | 7 | 81 |
0 | 4 | 58 |